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Renpy : The Maze

Hello, I am in the process of creating a maze game, but I'm struggling, so I am reaching out for your help to assist me on this journey. With your help, I hope to publish this game, credit you, and even create a tutorial. I am not omniscient, but with your assistance, I hope to understand the mechanics.

Game Objective: Find the lost cats in the maze, and find the exit. Secondary Objectives: Collect coins, collect rubies, find equipment to progress, find a hidden dinosaur, and find a pineapple.

Player Movement: I need a movement system for up, left, down, and right. I already have a system, but I need a system where the player continues to move when a key is held down, as well as an image button system represented by arrows to move as well.

Camera: I need a camera that zooms in on the player, perhaps with a transition effect, and that follows the player. I also need an image button to recenter the view on the player, with the image visible in the bottom right.

Viewport: I need a viewport with two scrollbars to explore the area (I tried, but the problem is that my images disappear).

Collision: I need a better collision system than the current one; my character passes through the top and left edges. Perhaps a collision system via hotspots would be better? Or staying with a system that allows each lab_block to be a collision zone.

Environment Elements:

  1. Leaves: The leaves should be cut with a machete to pass through.
  2. Rocks: The rocks should be broken with a pickaxe to pass through.
  3. Door: Can only be opened with 3 keys.
  4. Rewards: Rewards can be gold, rubies, or random rewards.
  5. Cross: With a shovel, you can dig for treasure hidden under a cross.
  6. Teleporter: Teleports to another linked teleporter.
  7. Boat: Allows crossing water.

Objects:

  • Machete: Used to cut leaves.
  • Pickaxe: Used to break stones.
  • Shovel: Can dig anywhere.
  • Key: With multiple keys, you can open the door.

NPCs: There are NPCs that will speak with a speech bubble above their heads. By using the gold collected in the maze and answering their riddle, you will collect an item depending on the NPC.

Zones:

  • Inverted Zone: In these zones, your controls are reversed.
  • Fog Zone: In these zones, your character moves underneath a fog rectangle with reduced visibility.
  • Corridor: Water zones (blue) can only be crossed by boat.

I would need these elements in a single version so that I can understand the code mechanics. If you don't understand everything but have the ability to solve one problem among all those I've mentioned, I would be delighted to see your solution. I thank you in advance for your attention and help. Here is the link to the game with the source code; it will be updated each time a problem is solved or with each addition on my part. Thank you very much."

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Labyrinthe-1.0-linux.tar.bz2 18 MB
Labyrinthe-1.0-mac.zip 33 MB
Labyrinthe-1.0-pc.zip 37 MB

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